In this zone overview, we sat down with Senior Game Designer Steve Burke to talk about Suramar, the new maximum-level zone in Legion, to learn more about what you’ll experience there.
In this zone preview, we sat down with Game Designers Zachariah Owens and Ryan Shwayder and Senior Level Designer Matt Sanders to learn more about Highmountain and what you’ll experience there.
Azsuna is home to the remnants of the ancient night elves ravaged by the wrath of Queen Azshara. This accursed land is rife with many mysteries, and serves as refuge to what remains of the Blue Dragonflight.
In our latest Warlords of Draenor preview, we turn our gaze upward to the Spires of Arak, a zone of soaring heights and shadow-drenched crags—but as with much of Draenor, the beauty of this place hides something sinister. Game Designer Don Adams and Associate Quest Designer Johnny Cash fill us in on what to expect.
Our latest zone preview takes us into the expansive hills and rocky outcroppings of Nagrand, where great beasts cause the ground to quake beneath their feet, and the wolf riders of the Warsong clan are always on the prowl. But they’re not the only ones who make this verdant land their home. We sat down with Senior Game Designer Eric Maloof and Associate Game Designer Kurt Sparkuhl to learn more.
Our perilous journey through Draenor now takes us into the treacherous jungles and unforgiving canyons of Gorgrond, where opposing primeval forces are locked in an eternal battle. Senior Game Designer Steve Burke, Associate Game Designer Zachariah Owens, and Game Designer Ryan Shwayder share what this savage land has in store.